Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Touch of Madness

SchoolEnchantment
LevelMadness 2
ComponentsV, S
Casting TimeOne action
RangeTouch
TargetCreature touched
Duration1 round/level
Saving ThrowWill negates
Spell ResistanceYes
DescriptionThe caster may daze one living creature by making a successful touch attack. If the target creature does not make a successful Will save, its mind is clouded and it takes no action for 1 round per caster level. The dazed subject is not stunned (so attackers get no special advantage against it), but it can't move, cast spells, use mental abilities, and so on.

ReferenceSRD 3.5 DivineDomainsandSpells

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